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Gunn’s Golden Rules

On the runway of life, Tim Gunn is the perfect life coach. You’ve watched him mentor talented designers on the hit television show Project Runway. Now the inimitable Tim Gunn shares his personal secrets for “making it work”—in your career, relationships, and life. Filled with delightfully dishy stories of fashion’s greatest divas, behind-the-scenes glimpses of Runway’s biggest drama queens, and never-before-revealed insights into Tim’s private life, Gunn’s Golden Rules is like no other how-to book you’ve ever read. In the world according to Tim, there are no shortcuts to success. Hard work, creativity, and skill are just the beginning. By following eighteen tried-and-true principles, you can apply Tim’s rules to anything you set your mind to. You’ll learn why Tim frowns on displays of bad behavior, like the vitriolic outburst by Martha Stewart’s daughter about her mother’s name-brand merchandise. You’ll discover the downfalls of divadom as he describes Vogue’s André Leon Talley being hand-fed grapes and Anna Wintour being carried downstairs by her bodyguards. And you’ll get Tim’s view on the backstabbing by one designer on Project Runway and how it brilliantly backfired. Then there are his down-to-earth guidelines for making life better—for yourself and others—in small and large ways, especially in an age that favors comfort over politeness, ease over style. Texting at the dinner table? Wearing shorts to the theater? Not in Tim’s book. Living a well-mannered life of integrity and character is hard work, he admits, but the rewards are many: being a good friend, being glamorous and attractive, and being a success— much like Tim himself! He is never one to mince words. But Tim Gunn is always warm, witty, wise, and wonderfully supportive— just the mentor you need to design a happy, creative, and fulfilling life that will never go out of style.

The Gun

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The Gun by C. J. Chivers
In a tour de force, prize-winning *New York Times* reporter C.J. Chivers traces the invention of the assault rifle, following the miniaturization of rapid-fire arms from the American Civil War, through WWI, Vietnam, to present day Afghanistan when Kalashnikovs and their knock-offs number as many as 100 million, one for every seventy persons on earth.
At a secret arms-design contest in Stalin’s Soviet Union, army technicians submitted a stubby rifle with a curved magazine. Dubbed the AK-47, it was selected as the Eastern Bloc’s standard arm. Scoffed at in the Pentagon as crude and unimpressive, it was in fact a breakthrough—a compact automatic that could be mastered by almost anyone, last decades in the field, and would rarely jam. Manufactured by tens of millions in planned economies, it became first an instrument of repression and then the most lethal weapon of the Cold War. Soon it was in the hands of terrorists.
In a searing examination of modern conflict and official folly, C. J. Chivers mixes meticulous historical research, investigative reporting, and battlefield reportage to illuminate the origins of the world’s most abundant firearm and the consequences of its spread. The result, a tour de force of history and storytelling, sweeps through the miniaturization and distribution of automatic firepower, and puts an iconic object in fuller context than ever before.
*The Gun *dismantles myths as it moves from the naïve optimism of the Industrial Revolution through the treacherous milieu of the Soviet Union to the inside records of the Taliban. Chivers tells of the 19th-century inventor in Indianapolis who designs a Civil War killing machine, insisting that more-efficient slaughter will save lives. A German attaché who observes British machine guns killing Islamic warriors along the Nile advises his government to amass the weapons that would later flatten British ranks in World War I. In communist Hungary, a locksmith acquires an AK-47 to help wrest his country from the Kremlin’s yoke, beginning a journey to the gallows. The Pentagon suppresses the results of firing tests on severed human heads that might have prevented faulty rifles from being rushed to G.I.s in Vietnam. In Africa, a millennial madman arms abducted children and turns them on their neighbors, setting his country ablaze. Neither pro-gun nor anti-gun, *The Gun *builds to a terrifying sequence, in which a young man who confronts a trio of assassins is shattered by 23 bullets at close range. The man survives to ask questions that Chivers examines with rigor and flair.
Throughout, *The Gun *animates unforgettable characters—inventors, salesmen, heroes, megalomaniacs, racists, dictators, gunrunners, terrorists, child soldiers, government careerists, and fools. Drawing from years of research, interviews, and from declassified records revealed for the first time, he presents a richly human account of an evolution in the very experience of war.

Gulliver’s Travels

SUMMARY: When Lemuel Gulliver is shipwrecked, he washes up on an island called Lilliput, where the people are only six inches tall. This is just the beginning of many amazing adventures in which Gulliver meets giants and kings, a dangerous pet monkey and a cat the size of an ox.BLJames Riordan’s first novel, Sweet Clarinet, was shortlisted for the Whitbread Children’s Novel Award in 1998

Gulf Coast Girl

Originally published in hardback as *Scorpion Reef*.
An American tanker, finds a small, abandoned boat drifting in the Gulf of Mexico. On the boat, a coffee pot is still warm. Clearly, the boat has not been abandoned for long. But what has happened to its occupants? The answer lies in a log book in which our protagonist, Bill Manning, has written his story.

Guilty Pleasures (Anita Blake Vampire Hunter)

SUMMARY: Anita Blake may be small and young, but vampires call her the Executioner. Anita is a necromancer and vampire hunter in a time when vampires are protected by law–as long as they don’t get too nasty. Now someone’s killing innocent vampires and Anita agrees–with a bit of vampiric arm-twisting–to help figure out who and why. Trust is a luxury Anita can’t afford when her allies aren’t human. The city’s most powerful vampire, Nikolaos, is 1,000 years old and looks like a 10-year-old girl. The second most powerful vampire, Jean-Claude, is interested in more than just Anita’s professional talents, but the feisty necromancer isn’t playing along–yet. This popular series has a wild energy and humor, and some very appealing characters–both dead and alive.

Guild Wars: Ghosts of Ascalon

### Product Description
250 years ago, Ascalon burned . . .
Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory.
Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon.
Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!
### Excerpt. © Reprinted by permission. All rights reserved.

Guild Wars

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Destiny Called – They Answered
In the dark recesses of Tyria, elder dragons have awoken from millennial slumbers. First came Primordus, which stirred in the Depths forcing the asura to flee to the surface. Half a century later, Jormag awoke and drove the norn from the frozen climes of the Northern Shiverpeaks, corrupting sons and brothers along the way. A generation later, Zhaitan arose in a cataclysmic event that reshaped a continent and flooded the capital of the human nation of Kryta.
The races of Tyria stand on the edge of destiny. Heroes have battled against dragon minions, only to be corrupted into service of the enemy. Armies have marched on the dragons and been swep aside. The dwarves sacrificed their entire race to defeat a single dragon champion. The age of mortals may soon be over.
This is a time for heroes. While the races of Tyria stand apart, six heroic individuals will come together to fight for their people: Eir, the norn huntress with the soul of an artist; Snaff, the asuran ge­nius, and his ambitious assistant Zojja; Rytlock, the ferocious charr warrior in exile; Caithe, a deadly sylvari with deep secrets; and Logan, the valiant human guardian dealing with divided loyalties. Together they become Destiny’s Edge. Together they answer the call. But will it be enough?
(source: Bol.com)

Guardians of the coral throne

The Richard Blade novels were a series of adventures featuring the titular character (MI6A’s special agent Richard Blade), who was teleported into a random alternate dimension at the beginning of each novel and forced to rely on his wits and strength. Richard Blade was distinctly British, and all the stories are set in England (at least at the beginning and end, with Blade being teleported to some other dimension for the bulk of each tale).

Guardian of the Horizon

SUMMARY: A hitherto lost journal of Amelia Peabody’s has been miraculously recovered — a chronicle from one of the “missing years” — 1907-1908 — shedding new light on an already exceptional career, a remarkable family . . . and an unexpected terror Ousted from their most recent archaeological dig and banned from the Valley of the Kings, the Emersons are spending the summer at home in England, when a mysterious messenger arrives. Claiming to be the brother of their dear friend Tarek, prince of the mysterious Lost Oasis, the herald brings news of a strange malady that has struck down Tarek’s heir and conveys his urgent need for help. Driven by loyalty, the family sets off in secret, braving the treacherous desert climate on a trek fraught with dangers. Guided by only a crumbling map, the Emersons are unaware that deception is leading them onward into a nest of vipers — where a dreadful fate may await.

Ground Zero: A Repairman Jack Novel

SUMMARY: On September 11, 2001, a man drifts in a boat off lower Manhattan as the towers burn. He removes a small box from his pocket and presses a button. As he waits for the south tower to collapse, he thinks: The vast majority will blame the collapse on the crazy Arabs who hijacked the planes and the Islamic extremists who funded them—the obvious choice. A few will notice inconsistencies and point fingers elsewhere, blaming the government or Big Oil or some other powerful but faceless entity. No one—absolutely no one—will guess the truth behind the who and why of this day. Years later, someone does. Repairman Jack’s childhood friend, Weezy Connell (the genius girl from the Tor Teen novel, Jack: Secret Histories), has started fitting together the pieces of the puzzle and anonymously posting her conclusions on the Web. But she can’t stay anonymous forever. Someone is after her. Jack becomes involved in her troubles and in the paranoid mazes of the 9/11 Truth Movement, where conspiracy theories point in every direction. They’re all wrong. The truth is stranger, darker, and more evil than anyone can imagine. It involves the cosmic shadow war into which Jack has been drafted. And if the plot behind it–millennia in the planning–succeeds, it will forever change life on this Earth.

Grip of the Shadow Plague

SUMMARY: Very strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem early, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long. In dire need of help, the Sorensons question where to turn. The Sphinx has always given sound advice — but is he a traitor? Inside the Quiet Box, Vanessa might have information that could lead to a cure — but can she be trusted?Meanwhile, Kendra and members of the Knights of the Dawn must journey to a distant preserve and retrieve another hidden artifact. Will the Society of the Evening Star recover it first? Will the plague eclipse all light at Fablehaven?

Grimus

Flapping Eagle is a young Indian given the gift of immortality after drinking a magic fluid. Tiring of the burden of immortal life he sets off to find the mystical Calf Island, where he can rejoin the human race. His journey is peopled with strange assortments of characters, including the clumsy, loquacious Virgil Jones; his ugly, tragic companion, Dolores O’Toole; the wicked conjurer, Nicholas Deggle; the dainty, light-spirited Elfrida Gribb; and the enigmatic, pervasive Grimus, creator and controller of the mysterious island.
An enticing combination of science fantasy, storytelling and folklore makes this first novel by Salman Rushdie an epic adventure truly unlike any other.
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### Recensione
“**Grimus** is one of those novels some people will say is too good to be science fiction, even though it contains other universes, dimensional doorways, alien creatures and more than one madman.… A book to be read twice…**Grimus** is science fiction in the best sense of the word. It is literate, it is fun, it is meaningful and perhaps most important, it pushes the boundaries of the form outward.” — *The Los Angeles Times*
“A fireworks of a book: beautiful, funny and endlessly surprising.” — Ursula Le Guin
“Ambitious, strikingly confident.” — *The Times Literary Supplement*
“A mixture of science fiction and folktale, past and future, primitive and present-day… Grimus is a parallel form of life, and conjuring of an alternative society…. Thunderous and touching.” — *Financial Times*
### Descrizione del libro
Salman Rushdie’s first, breathtaking novel

The Grimm Legacy

Elizabeth has a new job at an unusual library—a lending library of objects, not books. In a secret room in the basement lies the Grimm Collection. That’s where the librarians lock away powerful items straight out of the Brothers Grimm fairy tales: seven-league boots, a table that produces a feast at the blink of an eye, Snow White’s stepmother’s sinister mirror that talks in riddles. When the magical objects start to disappear, Elizabeth embarks on a dangerous quest to catch the thief before she can be accused of the crime—or captured by the thief. Polly Shulman has created a contemporary fantasy with a fascinating setting and premise, starring an ordinary girl whose after-school job is far from ordinary—and leads to a world of excitement, romance and magical intrigue. Watch a Video

A Grief Observed

A Grief Observed by C. S. Lewis
In April 1956, C.S. Lewis, a confirmed bachelor, married Joy Davidman, an American poet with two small children. After four brief, intensely happy years, Lewis found himself alone again, and inconsolable. To defend himself against the loss of belief in God, Lewis wrote this journal, an eloquent statement of rediscovered faith. In it he freely confesses his doubts, his rage, and his awareness of human frailty. In it he finds again the way back to life.

Grey Griffins: The Clockwork Chronicles #1: The Brimstone Key

SUMMARY: A brand new adventure starring The Grey Griffins!Max—the leaderNatalia—the brainsErnie—the changelingHarley—the muscle A year ago, the Grey Griffins were just regular kids from Avalon, Minnesota. That was before they learned about the existence of evil fairies, werewolves, and other things that go bump in the night. Now they are monster-hunters, celebrated heroes, and allies to the legendary Templar knights—but even heroes have to go to school. When the Griffins enroll at Iron Bridge Academy, a school to train young recruits in the fight against the forces of evil, they find themselves at the center of a whole new adventure. The Clockwork King, a Templar foe from days past, has returned to finish the plan he set in motion decades ago. A plot to steal the souls of changelings—humans infused with fairy blood and supernatural abilities—in order to power his army of clockwork war machines. In The Brimstone Key, authors Derek Benz and J.S. Lewis deftly blend the mystical wonder of steampunk with magic and adventure to create an action-packed thrill ride.