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The Unlikeable Demon Hunter Collection

**Meet Nava Katz. **
**Punches like a girl. **
**Kicks demon butt.**
When Nava half-drunkenly interrupts her twin brother’s induction ceremony, she expects to be chastised. What she doesn’t expect is to take his place among the previously all-male demon hunters.
It’s the story of a foul-mouthed, romance-impaired heroine with no edit button, faced with her worst nightmare–a purpose.
*The Unlikeable Demon Hunter Collection: Books 1-3* includes the first three novels in this fast-paced urban fantasy series that readers describe as “fun, funny, and unapologetically raunchy… a clever guilty pleasure at its best.”
Get it now.

Unknown Cargo (The Meridian Crew Book 1)

**A simple job** – zip through contested space and drop the secret cargo off with an agent of the Luna Initiative – and the money is good…maybe too good.
All goes according to plan at first, but when a chance encounter with a ship of the now-collapsed Federation remnant fleet reveals the true nature of the cargo, the crew of the Meridian find themselves in the middle of a war between two rival nations that threatens to upend the delicate balance of power in an already war-torn solar system.
Will the crew be able to keep the Meridian in one piece, and still get paid in the process?
***4 Free Bonus Books Included (Witch Academy Box Set)***

The Unkindest Cut

From the New York Times bestselling author of A Cat in the Stacks mystery series, a novel about murder, rivalries and playing the right hand…
A Bridge Club Mystery (#2)
Bridge tips included!
Young widow, Emma Diamond has been learning bridge to refocus her grief. So when best friends and bridge partners Sophie and Marylou decide to attend a relaxing bridge retreat in the beautiful Texas Hill Country, Emma can’t possibly say no.
But once Emma and her friends arrive, they soon realize that this retreat will be anything but relaxing! The two bridge instructors are bitter rivals – each trying to recruit the players into their own personal camps…
When one of the bridge instructors turns up dead and clutching the queen of diamonds in his hand, all heads turn to Emma. She knows she’s innocent – after all, Diamond is her last name! – but fears the murderer may be sending her a message.
Now Emma and her friends must solve the mystery and discover who the killer is before he strikes again…or they could be next!

(source: Bol.com)

The Universe in the Rearview Mirror

A great read… Goldberg is an excellent guide. –Mario Livio, bestselling author of The Golden Ratio Physicist Dave Goldberg speeds across space, time and everything in between showing that our elegant universe–from the Higgs boson to antimatter to the most massive group of galaxies–is shaped by hidden symmetries that have driven all our recent discoveries about the universe and all the ones to come. Why is the sky dark at night? If there is anti-matter, can there be anti-people? Why are past, present, and future our only options? Saluting the brilliant but unsung female mathematician Emmy Noether as well as other giants of physics, Goldberg answers these questions and more, exuberantly demonstrating that symmetry is the big idea–and the key to what lies ahead.

Mathematical symmetries lie at the heart of the answers, but Goldberg offers math-free guideposts along the way in this witty and accessible read. Tip: Don’t skip the copious footnotes, packed with geek humor. – Discover An informative, math-free, and completely entertaining look at the concept of symmetry in physics…Throughout his fascinating discussion, Goldberg’s writing remains accessible and full of humor…Seasoning his expos with pop culture references that range from Doctor Who to Lewis Carroll to Angry Birds, Goldberg succeeds in making complex topics clear with a winning style. – Publisher’s Weekly Goldberg delivers relentlessly cheerful but comprehensible explanations of a dozen profound features of the universe. – Kirkus Most physics books can’t really be described as ‘rollicking, ‘ but most physics books aren’t written by Dave Goldberg. This is fun, irreverent, and enjoyable, but also very truthful and illuminating. Buy it for your friend who was always scared of physics, especially if that friend is yourself. – Sean Carroll, theoretical physicist at Caltech, author of The Particle at the End of the Universe This is a fun and fascinating examination of core physics concepts-and which even includes a look at one of physics’ unsung heroines, a giant upon whose shoulders many physicists have stood: Emmy Noether! – Danica McKellar, actress and author of Math Doesn’t Suck Unputdownable! This book is tremendous fun for any reader curious about our bizarre and beautiful universe. If only the profound concepts and laws of physics were presented in schools in the clear and fun way Dave Goldberg has in this book, we would attract many more people to science early. – Priyamvada Natarajan, Departments of Astronomy & Physics, Chair, Women Faculty Forum, Yale University The scope of this book is almost as vast as the physical universe it does a most impressive job of describing. Perhaps more importantly, Goldberg limns the under-appreciated work of Emmy Noether. Her principle that every symmetry gives rise to a conserved quantity unifies much of physics and Goldberg makes clear why and how. – John Allen Paulos, Professor of Mathematics, Temple University, author of Innumeracy Dave Goldberg’s masterful explanations of how symmetry shapes the universe are a delight to read. From kaon koans to Antworld, to all the fuss about the Higgs boson, you will be enthralled and enlightened. – J. Richard Gott, Professor of Astrophysics, Princeton University Reading this book is like taking a class with the most awesome science professor ever. Goldberg answers the physics questions you secretly want to ask, like whether you’ll ever have a TARDIS and what would happen if Earth were sucked into a black hole. A must read for anybody who wants to understand the nature of the universe – with jokes. – Annalee Newitz, editor and time distortion field operator: i09.com Dave Goldberg offers a funhouse of fascinating curiosities, mind-bending paradoxes, and clever humor…Magnificently elucidate the importance of symmetry in physics, astronomy, and math. A powerful reflection on the power of reflection! – Paul Halpern, author of Edge of the Universe Who knew symmetry could be so brilliantly entertaining? Physicist Dave Goldberg slings the reader straight in at the deep end of this big physics concept, but with enough masterly wit to keep you afloat. – Nature Throughout his fascinating discussion, Goldberg’s writing remains accessible and full of humor…Seasoning his expos with pop culture references that range from Doctor Who to Lewis Carroll to Angry Birds, Goldberg succeeds in making complex topics clear with a winning style. –Publishers Weekly
(source: Bol.com)


An awe-inspiring, unforgettable journey of scientific exploration from Brian Cox and Jeff Forshaw, the top ten bestselling authors of The Quantum Universe.
We dare to imagine a time before the Big Bang, when the entire Universe was compressed into a space smaller than an atom. And now, as Brian Cox and Jeff Forshaw show, we can do more than imagine: we can understand. Over the centuries, the human urge to discover has unlocked an incredible amount of knowledge. What it reveals to us is breathtaking.
Universal takes us on an epic journey of scientific exploration and, in doing so, reveals how we can all understand some of the most fundamental questions about our Earth, Sun, Solar System and the star-filled galaxies beyond. Some of these questions – How big is our solar system? How fast is space expanding? – can be answered from your back garden; the answers to others – How big is the Universe? What is it made of? – draw on the astonishing information now being gathered by teams of astronomers operating at the frontiers of the known universe.
At the heart of all these questions – from the earliest attempts to quantify gravity, to our efforts to understand what dark matter is and what really happened at the birth of our universe – is the scientific process. Science reveals a deeper beauty, connects us to each other, to our world, and to our Universe; and, by understanding the groundbreaking work of others, reaches out into the unknown. What’s more, as Universal shows us, if we dare to imagine, we can all do it.

This is the story of our universe with cosmological events laid out in clear, fantastic detail…A careful read of this beautiful, slender volume will enlighten the reader and stretch the brain. –Internet Review of Books This book distinguishes itself by its emphasis on measurement…The book is well indexed and enjoyable. Beginning undergraduates and general readers will find it engaging and informative. Recommended. –Choice Readers…will gain a more significant understanding of some profound cosmological phenomena. –Kirkus Reviews Physicists Brian Cox and Jeff Forshaw reach for the stars and lasso the moon in Universal. –Vanity Fair This is a book about means and processes but also about wonder…Cox and fellow celebrity scientist Neil deGrasse Tyson have taken the mantel of generational science communicators once carried by Carl Sagan and Bill Nye…Universal is a bulwark providing an overview of how far we’ve come in understanding our universe and a taste of where we will go. As our professors and guides, Cox and Forshaw require our curiosity and patience. Passages will be reread. Graphs will be stared at indefinitely without guarantee of comprehension. By the end you will be rewarded with a little understanding and some hope for the future (which is also in great demand in these precarious times). –Spectrum Culture Brian Cox [is] perhaps the most popular scientist of the 21st century. –The National Some readers eat popular physics for breakfast. Others yearn for a single simple volume to bring them up to speed, thereby freeing them for the fun stuff (life sciences, tech stories, cat videos). Brian Cox and Jeff Forshaw will satisfy both audiences with their broad-brush account of the physical world that still finds room for uncertainty, controversy-even a little light maths. Rarely has a difficult subject been rendered so accessible. –New Scientist [An] accessible, lucid, and entertaining introduction to cutting-edge astrophysics and cosmology. Revealing how scientists explore the universe, the authors celebrate the scientific method as much as the scientific discoveries they address…It’s smooth sailing through increasingly complex topics…Curious readers will appreciate how Cox and Forshaw celebrate the scientific process as heartily as they embrace the wonder of the universe. –Publishers Weekly (starred review)
(source: Bol.com)

Unity 4.x Game Development by Example Beginner’s Guide

In Detail
Unity is one of the biggest game engines in the world, providing the user with a range of important tools that they need to bring their ideas into reality. Beginner game developers are optimistic, passionate, and ambitious, but that ambition can be dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Games like Angry Birds, Cut the Rope, and Fruit Ninja are fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity, starting today.
This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games. With this understanding you can start making your own mark on the game industry!
With absolutely no programming or game development experience, you will learn how to build five simple games in Unity by following step-by-step instructions, peppered with amusing analogies and anecdotes from an experienced indie developer. Following a primer on simplifying your game ideas to that single “something” that keeps players coming back for more, dive into the Unity game engine by creating a simple bat-and-ball game. From there, you’ll build a complete memory game using only the Unity GUI system. After building a 2.5D mouse avoider game, you’ll learn how to re-skin the project to completely change the game’s theme. Incorporating everything you’ve learned, you’ll return to complete the bat-and-ball game by adding scoring, replay flow, sound effects, and animations. Finally, in the new bonus chapter, you’ll program some simple AI (Artificial Intelligence) for a tic tac toe game.
“Unity 4.x Game Development by Example” is a fun and light-hearted exploration of one of the most powerful game engines on the market today. Find out what all the fuss is about by getting up to speed using this book!
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.
Who this book is for
If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.

Unity 2018 By Example

Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples
Key Features

* Create five different types of games from scratch with Unity 2018

* Import custom content into Unity from third-party tools such as Maya and Blender

* Learn to build NPCs with artificial intelligent behavior.

Book Description

Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content.

In Unity 2018 By Example, you’ll learn how to use Unity in order to make amazing games from popular genres – from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no previous experience of using Unity, this book will help you understand the toolsets it provides in depth. In addition to this, you’ll understand how to create time-critical collection games, twin-stick space shooters, platformers, and action-fest games with intelligent enemies. Finally, you’ll get to grips with creating VR games with the new toolsets introduced by Unity to help you develop amazing VR experiences.

To make things easier, you will be provided with step-by-step tutorials for making five great games in Unity 2018, along with a detailed explanation of all the fundamental concepts. By the end of this book, you’ll have established a strong foundation in making games with Unity 2018.
What you will learn

* Understand core Unity concepts, such as game objects, components, and scenes

* Study level-design techniques for building immersive and interesting worlds

* Make functional games with C# scripting

* Use the toolset creatively to build games with different themes and styles

* Handle player controls and input functionality

* Work with terrains and world-creation tools

* Get to grips with making both 2D and 3D games

Who this book is for

You don’t need to have any previous experience with Unity to enjoy Unity 2018 By Example, although you need to have basic knowledge of C#.

(source: Bol.com)

Unity 2018 Augmented Reality Projects

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream About This Book * Learn the principles of AR applications and see how they differ from games and desktop apps *Develop AR applications with devices such as HoloLens and Daydream *Build experiences with interactive objects, physics, UI, animations, and C# scripting Who This Book Is For Unity 2018 Augmented Reality Projects is for you if you’re a game developer familiar with 3D computer graphics and interested in building your own AR games or applications. Any experience in Unity is an advantage. What You Will Learn * Build and run AR applications for specific headsets, including HoloLens and Daydream *Create 3D scenes with Unity and other 3D tools while learning about world space and scale *Move around your AR scenes using locomotion and teleportation *Create filters or overlays that work in tandem with facial recognition software *Use GPS, geolocation services, and the camera feed to create a fitness application *Integrate AR and VR concepts together in a single application In Detail Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become the leading platform to develop augmented reality experiences, as it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, Unity 2018 Augmented Reality Projects educates you about the specifics of augmented reality development in Unity 2018. This book teaches you how to use Unity in order to develop AR applications which can be experienced with devices such as HoloLens and Daydream. You will learn to integrate, animate, and overlay 3D objects on your camera feed, before gradually moving on to implementing sensor-based AR applications. In addition to this, you will explore the technical considerations that are especially important and possibly unique to AR. The projects in the book demonstrate how you can build a variety of AR experiences, whilst also giving insights into C# programming as well as the Unity 3D game engine via the interactive Unity Editor. By the end of the book, you will be equipped to develop rich, interactive augmented reality experiences for a range of AR devices and platforms using Unity.

Union Atlantic

Union Atlantic by Adam Haslett
From the acclaimed author of *Imagine Me Gone* and the Pulitzer Prize finalist *You Are Not A Stranger Here*, a stunning, masterful portrait of our modern gilded age.

At the heart of *Union Atlantic* lies a test of wills between a retired history teacher, Charlotte Graves—who has suddenly begun to hear her two dogs speaking to her in the voices of Cotton Mather and Malcolm X—and an ambitious young banker, Doug Fanning, who is building an ostentatious mansion on what was once Charlotte’s family land. Drawn into the conflict is Nate Fuller, a troubled high-school student who stirs powerful emotions in both of them. What emerges is a riveting story of financial power, the defense of tradition, and the distortions of desire these forces create. With remarkable scope and precision, *Union Atlantic* delivers a striking vision of the violent, anxious world we’ve come to inhabit.**


Is smoking, alcohol, drugs, food, gambling, the Internet, or sex addiction holding you back from getting what you want most-in work and in love? We’re all addicted to something-but when the crutch gets in the way of living a happy and productive life, it must stop. Over the past twenty-five years, renowned addiction therapist Dr. Frederick Woolverton has used his dynamic, empathetic approach to help thousands of addicts achieve long-term recovery-including himself. He sees the specific habit as less important than the underlying chaos and fear that motivate the urge to sooth ourselves with bad habits. The solution, he has found, requires only a better understanding of yourself and a change in attitude. Unhooked: How To Quit Anything is an intelligent, readable, and actionable guide to conquering any addictive habit. Using real patient examples as well as research and his own experience, Dr. Woolverton and coauthor (and former patient) Susan Shapiro show how to thrive without self-medicating. The approach involves an unorthodox blend of straightforward changes to behavior and open and honest conversation with another person. Woolverton’s specific instructions do not require an expensive therapist, rehab, 12-step program, or a higher power (but he does make readers aware of those viable options). Let him help you kick your addiction and find what’s missing in your world. When you conquer a toxic habit, you are leaving room for something more beautiful to take its place.
(source: Bol.com)

Unholy Magic

BONUS: This edition contains an excerpt from Stacia Kane’s *City of Ghosts.*

For Chess Putnam, finding herself near-fatally poisoned by a con psychic and then stopping a murderous ghost is just another day on the job. As an agent of the Church of Real Truth, Chess must expose those looking to profit from the world’s unpleasant little poltergeist problem—humans filing false claims of hauntings—all while staving off any undead who really are looking for a kill. But Chess has been extra busy these days, coping with a new “celebrity” assignment while trying on her own time to help some desperate prostitutes.
Someone’s taking out the hookers of Downside in the most gruesome way, and Chess is sure the rumors that it’s the work of a ghost are way off base. But proving herself right means walking in the path of a maniac, not to mention standing between the two men in her life just as they—along with their ruthless employers—are moving closer to a catastrophic showdown. Someone is dealing in murder, sex, and the supernatural, and once again Chess finds herself right in the crossfire.

Unfinished Tales

The popular paperback edition of this fascinating collection of stories, which continue the tales of The Lord of the Rings and The Silmarillion and contains an alternative version of The Children of Hurin. Unfinished Tales is a collection of narratives ranging in time from the Elder Days of Middle-earth to the end of the War of the Ring, and provides those who have read The Lord of the Rings with a whole collection of background and new stories from the twentieth century’s most acclaimed popular author. The book concentrates on the realm of Middle-earth and comprises such elements as Gandalf’s lively account of how it was that he came to send the Dwarves to the celebrated party at Bag-End, the emergence of the sea-god Ulmo before the eyes of Tuor on the coast of Beleriand, and an exact description of the military organization of the Riders of Rohan. Unfinished Tales also contains the only story about the long ages of Numenor before its downfall, and all that is known about such matters as the Five Wizards, the Palantiri and the legend of Amroth. The tales were collated and edited by JRR Tolkien’s son and literary heir, Christopher Tolkien, who provides a short commentary on each story, helping the reader to fill in the gaps and put each story into the context of the rest of his father’s writings.


Blair thought she would never get over her broken past. She’d all but given up. That’s until West fell into her life with a bang.
West thought no one could ever see past his epic mistakes. He’d all but given up. That’s until Blair walked into his life and blew it to pieces.
For the first time Blair’s given a piece of herself away, picks herself off the ground and moves forward. There’s a light at the end of the tunnel and it has bad boy rockstar written all over it. That’s something she can work for. Something that makes her believe again.
But West is a part of rock’n’roll band, Affliction. Taking Blair on tour was his idea of heaven, but his time is in high demand and trying to be with her isn’t working out as well as he’d hoped.
For Blair, being on the road with one of the most notorious bands in rock is a new kind of messed up. One she’s not sure is for her…even with West in her bed.
Jake West has kickstarted her heart, but who will be the one to smash it apart?
Or will their unexplainable attraction be strong enough to save them both?

Understanding the NetScaler SDX: The Story Of How I Built My Own SDX Clone and How You Can Too

Engineer and NetScaler Expert, JOSEPH MOSES documents his journey in building his own NetScaler SDX “clone” from commodity computer parts. Deep diving into the MPX-to-SDX upgrade process, Joseph describes how the SDX works so that he could build his own “SDX clone”. Also discussed are the hardware and software tools used in this process and a discussion on what other hardware combinations might be (and can not be) used to build your own “SDX clone”.

Understanding Ecmascript 6

ECMAScript 6 represents the biggest change to the core of JavaScript in the history of the language. Not all JavaScript environments support ECMAScript 6 yet, but you can get ahead of the game by learning what’s coming and which features are available already.
Understanding ECMAScript 6 is a complete guide to the new object types, syntax, and other exciting capabilities ECMAScript 6 brings to JavaScript, written by expert developer Nicholas C. Zakas. Every chapter is packed with example code that works in any JavaScript environment, which you can run to see new features in action. You’ll learn:

* All of the changes to JavaScript since ECMAScript 5
* How ECMAScript 6 class syntax relates to more familiar JavaScript concepts
* Why iterators and generators are useful
* How arrow functions differ from regular functions
* Additional options for storing data with sets, maps, and more
* The power of inheriting from native types
* Why people are excited about promises for asynchronous programming
* How modules will change the way you organize code

For a glimpse farther into the future of JavaScript, Zakas even discusses the small changes to watch for in ECMAScript 7 (2016). Whether you’re a web developer or a Node.js developer, you’ll find Understanding ECMAScript 6 indispensable on your journey from ECMAScript 5 to ECMAScript 6.
Covers ECMAScript 6 and 7(2016)
(source: Bol.com)

Understanding Context: Environment, Language, and Information Architecture

Understanding Context: Environment, Language, and Information Architecture by Andrew Hinton
To make sense of the world, we’re always trying to place things in context, whether our environment is physical, cultural, or something else altogether. Now that we live among digital, always-networked products, apps, and places, context is more complicated than ever—starting with “where” and “who” we are.
This practical, insightful book provides a powerful toolset to help information architects, UX professionals, and web and app designers understand and solve the many challenges of contextual ambiguity in the products and services they create. You’ll discover not only how to design for a given context, but also how design participates in *making* context.
* Learn how people perceive context when touching and navigating digital environments
* See how labels, relationships, and rules work as building blocks for context
* Find out how to make better sense of cross-channel, multi-device products or services
* Discover how language creates infrastructure in organizations, software, and the Internet of Things
* Learn models for figuring out the contextual angles of any user experience