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The Tower of Swallows

The Witcher returns in this action-packed sequel to Baptism of Fire, in the New York Times bestselling series that inspired The Witcher video games.The world has fallen into war. Ciri, the child of prophecy, has vanished. Hunted by friends and foes alike, she has taken on the guise of a petty bandit and lives free for the first time in her life. But the net around her is closing. Geralt, the Witcher, has assembled a group of allies determined to rescue her. Both sides of the war have sent brutal mercenaries to hunt her down. Her crimes have made her famous. There is only one place left to run. The tower of the swallow is waiting…Witcher novelsBlood of Elves The Time of ContemptBaptism of Fire The Tower of SwallowsLady of the LakeWitcher collectionsThe Last WishSword of DestinyThe Malady and Other Stories: An Andrzej Sapkowski Sampler (e-only)Translated from original Polish by David French

The Authorized Ender Companion

*The Authorized Ender Companion* is a complete and in-depth encyclopedia of all the persons, places, things and events in Orson Scott Card’s Ender Universe. Written by Jake Black under the editorial supervision of Card himself, *The Authorized Ender Companion* will be an invaluable resource for readers of the series. If you ever wondered where Ender went after he left Earth, before he arrived at Lusitania, you’ll find the answer here. If you ever wondered how the battle room worked, you’ll find the answer here. If you forgot the names of the people were who discovered the *descolada* , the answer is here. The history of Gloriously Bright’s world? Here. *The Authorized Ender Companion* contains all that and more. There are character biographies, time-lines, colony histories, and family trees. At the Publisher’s request, this title is being sold without Digital Rights Management Software (DRM) applied.

New Found Land

Traveling through time was just the beginning—now Simon and Brad have to survive a reimagined early America in the second book of the alternative history Fireball trilogy, from critically acclaimed Tripods author John Christopher. When Simon and Brad were caught in the mysterious fireball and transported to the strange alternate world on the other side, they knew their lives would never be the same again. They definitely couldn’t have imagined the dangers ahead, especially when they set sail for Brad’s homeland: the still undiscovered America. The Algonquian territory is hardly the paradise Brad had been promised—or remembered from history class. Winter is brutal, the locals are hostile, and Simon and Brad know they have to escape. But can they? The adventures in store—from Vikings to a completely unexpected civilization—put their will to survive to the ultimate test.

Ender’s World

Experience the thrill of reading Ender’s Game all over againGo deeper into the complexities of Orson Scott Card’s classic novel with science fiction and fantasy writers, YA authors, military strategists, including:Ender prequel series coauthor Aaron Johnston on Ender and the evolution of the child heroBurn Notice creator Matt Nix on Ender’s Game as a guide to lifeHugo award–winning writer Mary Robinette Kowal on how Ender’s Game gets away with breaking all the (literary) rulesRetired US Air Force Colonel Tom Ruby on what the military could learn from Ender about leadershipBestselling YA author Neal Shusterman on the ambivalence toward survival that lies at the heart of Ender’s storyPlus pieces by:Hilari BellJohn BrownMette Ivie HarrisonJanis IanAlethea KontisDavid Lubar and Alison S. MyersJohn F. SchmittKen ScholesEric James StoneAlso includes never-before-seen content from Orson Scott Card on the writing and evolution of the events in Ender’s Game, from the design of Battle School to the mindset of the pilots who sacrificed themselves in humanity’s fight against the formics

You Only Live Twice

The tragic end to James Bond’s last mission—courtesy of Ernst Stavro Blofeld—has left 007 a broken man and of little use to the British Secret Service. At his wit’s end, M decides that the only way to snap his best agent out of his torpor is to send him on an impossible diplomatic mission to Japan. Bond’s contact there is the formidable Japanese spymaster Tiger Tanaka, who agrees to do business with the West if Bond will assassinate one of his enemies: a mysterious Swiss botanist named Dr. Guntram Shatterhand.
Shatterhand is not who he seems, however, and his impregnable fortress—known to the locals as the “Castle of Death”—is a gauntlet of traps no gaijin has ever penetrated. But through rigorous ninja training, and with some help from the beautiful and able Kissy Suzuki, Bond manages to gain access to Shatterhand’s lair. Inside lurks certain doom at the hands of 007’s bitterest foe—or a final chance to exact ultimate vengeance.

The Wrecker

In *The Chase* , Clive Cussler introduced an electrifying new hero, the tall, lean, no-nonsense detective Isaac Bell, who, driven by his sense of justice, travels early-twentieth-century America pursuing thieves and killers . . . and sometimes criminals much worse.
It is 1907, a year of financial panic and labor unrest. Train wrecks, fires, and explosions sabotage the Southern Pacific Railroad’s Cascades express line and, desperate, the railroad hires the fabled Van Dorn Detective Agency. Van Dorn sends in his best man, and Bell quickly discovers that a mysterious saboteur haunts the hobo jungles of the West, a man known as the Wrecker, who recruits accomplices from the down-and-out to attack the railroad, and then kills them afterward. The Wrecker traverses the vast spaces of the American West as if he had wings, striking wherever he pleases, causing untold damage and loss of human life. Who is he? What does he want? Is he a striker? An anarchist? A revolutionary determined to displace the “privileged few”? A criminal mastermind engineering some as yet unexplained scheme?
Whoever he is, whatever his motives, the Wrecker knows how to create maximum havoc, and Bell senses that he is far from done-that, in fact, the Wrecker is building up to a grand act unlike anything he has committed before. If Bell doesn’t stop him in time, more than a railroad could be at risk-it could be the future of the entire country.
Filled with intricate plotting and dazzling set pieces, *The Wrecker* is one of the most entertaining thrillers in years.

Wolf’s Bane

The Commonwealth has won a great victory, smashing Wolfbane’s attempt to take Corinthian and driving Admiral Singh’s forces back into enemy space. Now, as the Wolves reel under the impact of their defeat – and powerful factions plot to take control of the government and military – Edward Stalker plans a final offensive to bring the Wolves to their knees.
But as mighty fleets clash in the inky darkness of space, infiltrators struggle to weaken a tottering edifice and both sides brace for the final confrontation, it all comes down to the last Terran Marines and a battle that will determine if the galaxy is to be united once again …
… Or thrown headlong back into a new Dark Age.

Truthmarked

In the spirit of fantasy epics like George R.R. Martin’s A Game of Thrones and Brandon Sanderson’s The Way of Kings, The Fatemarked Epic promises immaculate world building, an ancient prophecy, a mysterious source of magic, interesting characters, war, political intrigue, and romance. The Hundred Years War rages on, with tensions between kingdoms growing ever more strained. While Annise Gäric and her forces march on Castle Hill to retake the northern throne, her cousin, Rhea Loren, wages a naval war against Blackstone. Meanwhile, Roan Loren and Gwendolyn Storm struggle to breach the gnarled, vine-choked undergrowth of the Tangle in their quest to reach Knight’s End and learn more of the true purpose of the fatemarked. In the south, a Calypsian empress is murdered, and her daughters fight to claim the empire and wage a civil war against their estranged father’s armies. In Phanes, slavery runs rampant while a rebel group fights to free the oppressed people. A master named Jai Jiroux looks to help the rebel cause, an act of treason punishable by death.Surrounding the Four Kingdoms is the pall cast by the Kings’ Bane, who continues his quest to kill eight rulers and thus fulfill the Western Oracle’s ancient prophecy, which he believes will pave to way to peace across the realms.

Thunderball

“The girl looked him up and down. He had dark, rather cruel good looks and very clear, blue-grey eyes. He was wearing a very dark-blue lightweight single-breasted suit over a cream silk shirt and a black knitted silk tie. Despite the heat, he looked cool and clean. ‘And who might you be?’ she asked sharply. ‘My name’s Bond, James Bond …'”
When a stranger arrives in the Bahamas, the locals barely turn their heads, seeing another ex-pat with money to burn at the casino tables. But James Bond has more than money on his mind: he’s got less than a week to find two stolen atom bombs hidden among the coral reefs. While acting the playboy, Bond meets Domino, sultry plaything of secretive treasure hunter Emilio Largo. In getting close to this gorgeous Italian girl, Bond hopes to learn more about Largo’s hidden operation …

Soulmarked

In the spirit of fantasy epics like George R.R. Martin’s A Game of Thrones and Brandon Sanderson’s The Way of Kings, The Fatemarked Epic promises immaculate world building, an ancient prophecy, a mysterious source of magic, a diverse cast of characters, war, political intrigue, and romance. Despite the efforts of several of the fatemarked, turmoil and violence continue to plague the Four Kingdoms…To the north, Annise G�ric ventures into the Hinterlands to discover the truth of the Sleeping Knights, who may be the only hope for her kingdom. Meanwhile, Tarin Sheary travels to Darrin in a desperate bid to repel the eastern forces amassing at Crow’s Nest. Unbeknownst to either of them, a new threat rises in Blackstone.In the west, Rhea Loren seeks to ransom her prisoners, Gareth Ironclad and Gwendolyn Storm, which will bring her one step closer to her goal of controlling the fatemarked. Relying on her ability to summon the ancient sea creature, Wrathos, she seeks to unify her people while persuading them that the child growing inside her was placed there directly by Wrath.With his fatemarked sister in tow, Grey Arris sails toward Pirate’s Peril in search of the truth about Shae’s marking and the cause of her recurring dream of a pirate.In the southern empire of Phanes, a slave rebellion is brewing, with Jai Jiroux and Shanti Parthena Laude at its core. But the Hoza brothers will not relinquish their power without a fight.Finally, in Calyp, Raven Sandes’ dragonia are growing, and she must decide whether to use them against the east, who continue to attack her desert borders. Simultaneously, Roan Loren shows up at her palace with an offer she cannot refuse, as he strives to learn the truth of the Western Oracle’s prophecies and the origins of the fatemarked. As always, Bane is lurking in the shadows with his new partner, Chavos the plaguemarked, plotting how to destroy those who would stand in the path of peace.

The Soldiers of Halla

**The final installment of the #1** ***New York Times*** **bestselling series!** **Every question is answered. Every truth is revealed. The final battle has begun.** It was all leading up to this moment. Nine books—nine battles for nine territories—have brought Bobby Pendragon to where he is now. At last, Bobby and the rest of the travelers must join forces in an epic war against Saint Dane for not only one last territory, but for all of Halla. With more than three million books in print, the number one New York Times bestselling Pendragon series has a huge and passionate fan base, and these fans will not be disappointed as the series comes to an action-packed and satisfying conclusion in the tenth and final installment.

Sharpe’s Waterloo

JUNE 1815: THE DUKE OF WELLINGTON, THE PRINCE OF ORANGE, AND NAPOLEON WILL MEET ON THE BATTLEFIELD AND DECIDE THE FATE OF EUROPE With the emperor Napoleon at its head, an enormous French army is marching toward Brussels. The British and their allies are also converging on Brussels–in preparation for a grand society ball. It is up to Richard Sharpe to convince the Prince of Orange, the inexperienced commander of Wellington’s Dutch troops, to act before it is too late. But Sharpe’s warning cannot stop the tide of battle, and the British suffer heavy losses on the road to Waterloo. Wellington has few reserves of men and ammunition; the Prussian army has not arrived; and the French advance wields tremendous firepower and determination. Victory seems impossible.

Sharpe’s Triumph

RICHARD SHARPE AND THE BATTLE OF ASSAYE, SEPTEMBER 1803 It is India, 1803. In the four years since he earned his sergeant’s stripes, young Richard Sharpe has led a relatively peaceful existence. But Sharpe’s reverie ends when he barely survives a murderous act of treason by a bitter English officer who has joined the mercenary forces of the Mahratta confederation, determined to drive the British from the continent. Vowing to hunt down the turncoat, Sharpe plunges headlong into the white-hot battle of Assaye alongside Sir Arthur Wellesley–the future Duke of Wellington–in the fiercest fight of his career.

Sharpe’s Trafalgar

Richard Sharpe and the Battle of Trafalgar, October 21, 1805 The year is 1805, and the Calliope, with Richard Sharpe aboard, is captured by a formidable French warship, the Revenant, which has been terrorizing British nautical traffic in the Indian Ocean. The French warship races toward the safety of its own fleet, carrying a stolen treaty that could provoke India into a new war against the British — and render for naught all that Sharpe has bravely fought for till now. But help comes from an unexpected quarter. An old friend, a captain in the Royal Navy, is on the trail of the Revenant, and Sharpe comes aboard a 74-gun man-of-war called Pucelle in hot pursuit. What results is a breathtaking retelling of one of the most ferocious and one-sided sea battles in European history, in which Nelson — and Sharpe — vanquish the combined naval might of France and Spain at Trafalgar.

Sharpe’s Tiger

RICHARD SHARPE AND THE SIEGE OF SERINGAPATAM, 1799 The year is 1799, and Richard Sharpe is just beginning his military career. An inexperienced young private in His Majesty’s service, Sharpe becomes part of an expedition to India to push the ruthless Tippoo of Mysore from his throne and drive out his French allies. To penetrate the Tippoo’s city and make contact with a Scottish spy being held prisoner there. Sharpe has to pose as a deserter. Success will make him a sergeant, but failure will turn him over to the Tippoo’s brutal executioners–or worse–his man-eating tigers. Picking his way through an exotic and alien world. Sharpe realizes that one slip will mean disaster. And when the furious British assault on the city finally begins. Sharpe must take up arms against his true comrades to preserve his false identity, risking death at their hands in order to avoid detection and thus to foil the Tippoo’s well-set trap.

Sharpe’s Rifles

WHEN SHARPE RISES FROM THE RANKS TO TAKE COMMAND, HE FINDS HIMSELF WITH AN UNEXPECTED ALLY IN THE WAR AGAINST NAPOLEON It’s 1809, and the powerful French juggernaut is sweeping across Spain. Lieutenant Richard Sharpe is newly in command of the demoralized, distrustful men of the 95th Rifles. He must lead them to safety–and the only way of escape is a treacherous trek through the enemy-infested mountains of Spain. Blas Vivar and his band of intrepid Spanish soldiers may prove to be their salvation. But Vivar is transporting a mysterious chest that he claims can shift the tides of war, and the French are determined to get it–no matter the cost.